12/27/2023 0 Comments Nier replicant reviewNieR Replicant adds further story content to the original as well, including a new mission that blends in seamlessly with the original story, concerning a shipwreck and little girl, and an additional unlockable ending, which provides a bit of extra detail about one of the game’s mysteries, as well as some closure, and also adding about another hour or so of gameplay with a new player character. If you’ve played NieR Automata, you’ll know what to expect, and in my opinion much of what’s attempted here is executed much better in Automata, especially as there are many elements here that invite further explanation that can only really be found going to supplemental materials or wikis. It’s wonderfully dark, thought-provoking and depressingly bleak the further you dig in. On subsequent playthroughs, situations are given new context which reveal further unsettling layers to your actions, and to the inescapable situation all the characters find themselves in. Together they settle into a comfortable rhythm of entertaining banter and humour, which pushes you along an adventure which at first appears straightforward, but becomes increasingly tragic and twisted as you progress. On the first playthrough, NieR Replicant‘s story is charming thanks to its memorable party of main characters, including the foul-mouthed warrior-in-lingerie Kaine, the wide-eyed and plucky Emil, and the sentient spellbook Grimoire Weiss. Of course, things are nowhere near as simple as they seem, although the game is more than willing to allow you to believe they are for at least one playthrough. Now living in a semi-medieval era, the protagonist fights ethereal ‘Shades’ which have been becoming more intelligent and aggressive towards humanity, while searching for a cure to a mysterious affliction that has left his sister bedridden. The basic premise is that the user-named protagonist lives 1,000 years in the future after an apocalyptic event collapsed modern society. NieR Replicant restores the original Japanese version, albeit with a touched-up translation and re-recorded English voice acting with the original actors. Confusingly, the original Japanese NieR was created with a young protagonist, protecting his sister, while the Western version was redesigned around an older father character protecting his daughter. However, for returning fans it might not be quite as you remember it. on PS4 and Xbox One, with a slew of upgrades and additions to bring NieR on par with its more modern sequel, its a superb chance for a larger audience to see just what was so sticky about the 2010 original. It seems the reception of NieR Automata, Taro’s most widely successful title, has given the creative director an opportunity to revisit and remake the original game, NieR, a cult classic spinoff of the Drakengard series of action-RPGs from the PS3 and Xbox 360 that suffered from a somewhat confused Western release. There’s something about them, whether it’s the playful way Taro treats genre, or the strange and unsettling themes he deals with, which have informed a wave of similarly self-aware and mature projects since, like Undertale. Wait, let me explain: his narratives, and his games tend to stick with you quite a while after you put down the controller for the last time (or think you have, at least). Yoko Taro weaves a weird kind of sticky magic.
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